Glossary

Shared language for Mörk Borg-style

Working definitions so your table argues about choices, not vocabulary.

One short scenario beats a stack of sealed dreams on week one.

Misery clocks
Campaign timers that push the world toward collapse.
Omens
Daily or session twists that keep the apocalypse personal.
Class scrolls
Compact character packages with sharp abilities and sharper limits.
DR / defense rating
How hard it is to land a hit in Borg combat.
Powers
Unreliable occult gifts that can backfire gloriously.
The Dying Lands
The default ruined map of basalt, rot, and bad weather.
Third-party license
Community content permissions that feed the Borg ecosystem.
Table chaos
Player-facing randomness that replaces long prep documents.

Date your omens and NPC grudges. The next corpse-runner should not reverse-engineer your misery.

Track misery clocks and light like hit points. Attrition is the joke and the knife.

Send new players to Getting Started; use the FAQ when a rules argument stalls the table. Marketplace browsing such as DriveThruRPG blog is optional and separate from this glossary.

These working definitions are for table clarity, not legal advice. When a term drifts across editions or publishers, prefer primary documentation and note your house usage in session zero so nobody is surprised mid-scene.

Suggest additions via the contact address if a word keeps tripping your group—especially jargon that veterans forget is opaque.

Related desks in this neighborhood

Sister desks cover the wider Borg crate lane and neighboring horror/OSR shelves when your apocalypse needs a different font of doom.